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Slap of Fate (Unreal Engine 5 Previz)

This is a Previz done in Unreal Engine 5 based on a 2D storyboard the group has done previously. Changes have been made to the storyboard to have a better flow in the story. For the scenes, I was in charge of the initial version of the classroom and alterations were made later by other members for the different classrooms in the story.
Link to glass material tutorial referenced: https://youtu.be/dQehkg9VHJo

My digital storyboard: Part 2 of the story

My digital storyboard: Part 2 of the story

Background reference board: in order of appearance

Background reference board: in order of appearance

Classroom blocking

Classroom blocking

Classroom completed

Classroom completed

In reference to a Glass material tutorial by JovanTutorials on Youtube. (link in artwork description)

In reference to a Glass material tutorial by JovanTutorials on Youtube. (link in artwork description)

Hair texture is fixed by creating opacity texture in Photoshop

Hair texture is fixed by creating opacity texture in Photoshop

Opacity texture

Opacity texture